Homebrew material for Pathfinder Second Edition.
Rules for playing Pathfinder with a greater focus on creating compelling characters, and fostering cooperative play through mechanically reinforcing teamwork. Includes a system for creating character qualities and earning experience points by expressing those qualities through play, as well as a number of abilities revolving around relationships between characters and the party as a whole.
I'm Kyle Pulver and this is my current home on the internet. I worked on Super Meat Boy: Forever, and Rival Rush, and before that I made games like Offspring Fling and depict1. I also draw stuff, create tools and applications for tabletop role playing games, tinker with general app development, as well as design and develop games of both the tabletop and digital variety!
I'm a cis bi boy currently residing in Seattle with my partner Corey. I have adhd and anxiety but I make it work most of the time. I'm usually down to talk about whatever so feel free to send me a message over email or twitter if you have any questions, concerns, comments, or accolades. I am not accepting criticism at this time.